Starsector transfer all items. 1. Starsector transfer all items

 
 1Starsector transfer all items  Features: Mod installation from archives and existing mod folders

CoqueiroLendario. The actual size of the ships you have counts towards this (ie. You could use the console mod to give yourself XP to get back to your same level. Afterwards when you get back to the station you repair them all for free. Build a heavy industry, add on a pristine nanoforge. This is a work in progress, so if you are a competent modder please consider adding to this. Compatibility improvements I intend to make once other mods update for 0. 1a] Industrial. Overhauls. Take a good look at uninhabited planets in the core worlds and pick a few that are good enough. You'll be providing complementary support for the UAF to continue its development! Includes Discord benefits. 5b (released 2020-08-28) Common RadarDownload version 2. data in the saves/common/config folder and set "enableAutosaves" to true (this file will only exist after you have launched the game with Autosave enabled at least once). I AM looking for an option that allows to slide your cursor and transfer loot. Some parts of the Mod Pack are stand-alone Utility projects that don’t depend on other components. Tailor the fleet to the mission: You can pay for storage on any core world with a market (not recommended) or use free storage in a couple of abandoned stations (recommended) and leave ships/assets there safely. You can find most mods on the forum. 2 (2021/03/27). 95a] Transfer… Copied the folder to /mods copied transfer_all_items_settings. Experiment to find out what works for you. ago. mkv file with Japanese audio (I tried it with a few different anime . - Unlock S-Mod removal service for your ships after some quests. Go to the config file, likely similar to C:Program Files (x86)Fractal SoftworksStarsectorstarsector-coredataconfigsettings. 95a] Transfer All Items v1. 14, for Starsector 0. Re: Looking at the Starsector fuel & supply economy. This mod does not allow a captain to assume command of a remnant ship if the AI core is integrated into the ship. json checked /saves/common… All the ships are very well made and they even have their own station. Logged xenoargh. Credits and distribution permission. 64%. There are benefits to colonizing already claimed systems; 1)A growth bonus to your colony for another larger colony in the same system, 2)High accessibility for being in the core worlds, 3)Weak patrols that create debris fields, 4)Close port (with constant shortages) to sell unwanted goods at high prices. -Was just testing things out and didn’t want to save -Have way too many mods installed, takes over half a minute to save -Doesn’t save often enough -Saves too often, interrupts game flow. Terraforming and Station Construction: 2 quests. Pressing Up, makes the menu goes a. A mod that is 'not supported' by another mod usually means that both mods can be active at the same time and the features of the mods would apply only to their respective mods. Yes. Honestly I was expecting more from Star Valor. Download link: Windows. ago. It was made to add more of a strategic sense to the system-map. Not to mention the huge signature radius without MS/IEA. ago. Re: [0. Can only be installed within 10 light years of the "coronal tap. It’s deep and complicated, has a lot to offer, and may very well suck you in immediately. 2D RPG/Trade/Fleet Combat Game. Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. Obfuscating the code makes it extremely difficult (though not technically impossible) to do so. Hover your cursor the item with you cursor while holding down Alt key will instantly transfer over the entire stack of item. Open comment sort options. This also includes the ability to install multiple mods at once. ago. What you WILL deal with is rebellion and recent unrest, though if you supply the colony's administration with supplies, weapons, and marines, the government will win. I've seen videos of Starsector players who seem to be able to just hold down the mouse button and scroll over all the items that they want to transfer but I haven't figured out if this is a mod or a setting that can be adjusted or simply the players have a rapid fire setting on their mouse. Just make sure to use the tabs otherwise it sends everything, including your supplies, fuel, and crew. 1. The Mod Pack is broadly compatible with faction mods, Nexerelin, etc. Instead, the mod simply warns you when you haven't saved in a while. A lot of it will depend on what you are willing to take and the circumstances. Hull restoration also has some pretty insane synergy with the "Field Repairs" skill prior to. rare_package_bp in the tags array links directly to blueprint packages defined under that id in the special_items. Use its Phase Skimmer ship system (F) to maintain range or back off to vent. With our comprehensive installation and usage guide, you'll be able to install and use [0. legion_xiv is not too hard, but other. [Starsector Mods][0. 1a] Common Radar v2. The other way to do it is with TASC and craft the special items you need. If you have 700 drugs you can still be caught for having 100 drugs. Them you have to move them around in response to the enemy's movies. cores, and approximately 8 hours scavenging parts and domain era artifacts to complete) Hover your cursor the item with you cursor while holding down Alt key will instantly transfer over the entire stack of item. Players can. Put it in the old computer. In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. That way I can just click autofit later for when I get a weapon or fighter. Once in the game, you can summon the console with control+backspace and enter your commands. I would personally split colony A into two colonies, a volcanic world with ultrarichs and military base, and a barren world for the refining and fuel. install directory (C: drive, etc. No. ago. EMP can help you disable guns on an enemy capital ship or fully disable destroyers/cruisers (engines and all). In a mad dash to escape you eject thousands of crew into the cold vacuum of space to save your sorry skin. Using frigates to capture those before the. I have done very little over the weekend because it's the weekend, so all you get are these newfangled doodads. Demonstration: Spoiler: click to expand Compatibility: It should work. It sorts by new fine when not searching. yes , it doesnt need to be in same system. Have literally next to zero experience with colonies. ago. Moving inventory QoL. Then position them on all the different industries. If you're good on money then you won't be having supply issues. ago. One feature is in both categories – “pick one of two skills at every tier”. Just in case anyone stumbles here looking for answers. Intro mission starts once the Player is Level 5. ago. Tri-Tachyon is great, but I like to gain their ships by. UAF strength is strikecraft, missiles and then ballistics. 2. These three are already functional, and I plan on adding many more. I've tried every combination of shift/alt/ctrl and left/right clicks, but nothing works. not necessarily a bad thing at all since replayability in a game is very important. The chance of getting caught (even without shielded cargo holds) depends on how many legal goods you can hide your space drugs among. That's all, for now, wait for end of April and middle of May with more photos. Credits and distribution permission. Agreed on the Decivilized Subpopulation notes in posts above. Move any downloaded or created resource packs to the folder that opens. Do the main menu Tutorials. 25 votes, 16 comments. Low hazard rating = lower upkeep + faster growth. Starsector is an open-world single-player space-combat, roleplaying, exploration and economic game. Step 2: You need the ID of each unique ship in the. 7. Meeting him will create a submarket at his location that sells items such as AI cores, Colony items and even Blueprints. The whole point of autonomous colonies is that they're part of your faction but don't count towards your colony cap. There should be a penalty/event for ejecting crew. Haven't used it but mod desc says it's better tech mining so you would probably get more industry items. cheating. That's how much it adds. Once activated, it refines 185 ore and 1 heavy machinery in you inventory per day and in return gives 1 custom commodity (Platinum) until the inventory is out of source materials. 2. I. Reply [deleted]. Starsector has no "right" or "wrong" playstyle, only your own style. v1. stars, planets, and moons) If you want to see more variety in your star-faring adventures, then this mod is for you!In general, some of the "expansion" mods are great. zani1903. Demonstration: Spoiler: click to expand Compatibility: It should work with any other mod and does not require a new game. Yeah, well, fuel is cheap and my colonies profitable. Shift+clicking a stack of items sells/transfers it. Skills that affect the piloted ship may be upgraded to Elite once unlocked, providing additional benefit at the cost of a story point. So each month you get the full 100% of whatever is found instead of the ruins decreasing in value over time. you can edit your save file and add blueprints. Elevate your Starsector gameplay with the [0. 95a – has some things about it that I like, and some things that I don’t think worked out particularly well. 2. One is at Askonia, other is started in Penelope's Star. Pressing Up, makes the menu goes a bit hayware. Shift click and hold, drag left and right. Credits and distribution permission. 05 with ease and take your gaming experience to the next. If you preorder now, you pay $15 – 25% off the final price. Set in the year 3126, the player commands a fleet of spaceships and engages in combat, trade, and exploration in a procedurally generated world. Lots of ways to make money and colonies as a means to make money is not required. 1a is now out! This is a . Combat ships have very little room for fuel and supplies, so make sure your fleet has some freighters. Spawnship tahlan_traumtanzer. I don't. Colonies within ten light-years of a cryosleeper can construct the Cryorevival Facility industry once the Guardian has been defeated and the sleeper explored. minno SPOILER A full list of items that can be installed in colonies Orbital fusion lamp: Installed in population. Go dark and raid them for the goods you sold. ago. Apparently they're working on it, but for now there's no change. While there's no "deposit all" button 'ere, Just 2 ways you can transfer bulk load of items fast. r/starsector • Follow-up of the Work-In-Progress UAF cosplay, This the last photos made on Sunday in duo with my friend wearing a different LED helmet, the lighting was slightly different but the results still great nonetheless. Step 2: You need the ID of each unique ship in the fleet. Look for ways to increase income and reduce supply usage. Just select the planet you want, then ctrl backspace, and type "addcondition noatmosphere" and "addcondition volatilesplentiful". 1. Credits and distribution permission. Adds a large amount of exploration content and encounters, adds consumable items, new campaign layer defences, adds special functionality to select core world planets, comes with more than 20 new buildings for your colonies (all with unique effects), unlocks the ability to create detachments from your fleet on the fly and much, much more. The basic game is quite good as it is, you'll have plenty of time to try mods later. Continue Reading [Starsector Mods][0. The Tesseract is an extremely powerful Omega ship. If you close the laptop lid, the external display goes black for a moment and then becomes the main display as it should. (Clipped from the mod page) If you use the Domain Registry ID found in the Character Skills screen to generate your new star system, it will be identical. Starsector. Where earth is destroy by a blue alien and a ship escape with all earth seed,animal dna , knowledge and has the capability to build a planet. Open the 'vmparams' file and change the allocated memory accordingly. Elevate your Starsector gameplay with the [0. What this does: Now there are separate types of blueprint packages that will spawn far less often than normal blueprint packages, but will unlock higher tier blueprints. In starsector, there is no equipment, and there is no crew per say. This guide is not here to dictate what you think is most useful for your playstyle. 99. Don’t be scared of it, you get barely any punishment for using it. First thing to do: Allocate sufficient memory in for Starsector with mods. This mod is a gigantic content expansion that fits almost seamlessly into vanilla to add a multitude of new gameplay options, expanding primarily on exploration and colony gameplay. Alternate download links (please try the above first): Windows Mac Linux. Im getting close to the point where i believe i should be looking to set up a colony and im a little uncertain/apprehensive of what im doing, and I cant find a guide which explains a lot of the process experienced players know leading up to colonising, all the videos seem to skip over the whole process of evaluating why a planet/system is great, okay or bad, and the. Updated to be compatible with Starsector 0. Pitate Buffalos are the best smuggling ships. 6. 2. 3. Pirates in starsector imo don't behave like pirates should. While there's no "deposit all" button 'ere, Just 2 ways you can transfer bulk load of items fast. If you are referring to Penelope's Star, Duzahk or Tia-Tax'et as "bad", well, they are supposed to. SikeSky • 9 mo. Cruisers also don’t benefit quite as much from ITU, which generally pairs well with large weapons. Removed extra crew bonus. Basically as title says, do I completely disable my commander when I take over? I have no combat skills on my person since I am mainly a colony…There are 2 layers of colony defense: fleets and planetary defense. It only transfers items between the fleet and the market or storage. The person who sends you there says that you can repair them for free in the station. 2 (2021/03/27) Hiya. Mod_Info. Kris_xK • 24 days ago. An unofficial developer's console for Starsector. With our comprehensive installation and usage guide, you’ll be. Scherzokinn • 1 yr. Acquiring special items can be difficult as they are somewhat to very rare. these blueprints will be added as "learned". It's recommended to field at least ~45% worth of salvage bonuses to increase the amount of Fuel and Supplies you salvage while exploring. In one swoop I deleted these two variants, then saved my current variant with the name "Custom". It was 4-6 turns of ground combat. Items you can give yourself via the console command mod. Iirc its max size refinery + story point upgrade + special item (no atmosphere requirement in vanilla) + Alpha core +. 3. But to answer your question, Tri-trachyon has the best ships generally but is indeed outnumbered. I made this type of code due to lack of API resources. Reduced shield efficiency to 0. ago. Step 3. My ship had two variants, "Custom" and "Custom II". Open the planets tab. This means you can have every resource type in Penelope's Star. csv while the less commonly edited information is in the . ticktockbent •. Requires a one-time fee of 5000 credits to access, except for player colonies and some recently abandoned bases. Delete one comma before TRUE and add one behind it. New beginnings, if you get fleet wiped it starts you with a fleet that scales off of your previous fleet. Re: [0. With our comprehensive installation and usage guide, you’ll be able to install and use [0. Same with luddic enhancement. Open up "campaign. I've seen videos of Starsector players who seem to be able to just hold down the mouse button and scroll over all the items that they want to transfer but I haven't figured out if. Make sure you have the same mods and same versions in both devices. My quick maff put one credit as being worth closer to $580 but that is a wild guess. 4 Tahlan Shipworls 0. Just install the game on both. Business, Economics, and Finance. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get. Download the archive for each and extract the contents to /starsector/mods. Save Transfer is a mod that lets you transfer your levels, reputation, credits, storage, cargo, ships, and weapons to another save file. Sadly MW2 is nearly impossible to get working in modern Windows without hours of tinkering. 0. Save Transfer I just realized I was using a older version of the 0. Elevate your Starsector gameplay with the [0. A . 05 Mod, the choice for serious players seeking advanced features and customization options. The laboratory also increase the production of 3 random commodities on your planet)Sooner or later the you absolutely will have to command all capital or large ships. They are sold on nearly every market, and most-all activies will reward or consume supplies. 95 Update and I just installed the new one, can I transfer my saves between updates without having to start all over again? Previous build lacked new ships, the. search and find in the document. Before launching the raid, if you did not enter undetected, there will be a warning message about a heavy. ago. under602known. %50 upkeep reduction allows you to ignore hazard rating. Special Items are particularly notable for their unusual uses. 5 (mirror)View source code and progressSupports Version CheckerThis mod requires LazyLib to function!Trying to calculate direction using vanilla's. 6 is 10x the production of 5 (much like how population is indicated). 95 colonies should be made, just make to cap every planet with a commerce. On the market or storage screen: - Push the button (Upwards Arrow): Transfers all items from the selected Fleet tab to the market or storage. Make sure this mod is enabled. Starsector Mod Manager is a standalone application that runs on Windows, Linux and (hopefully) macOS, that can help you manage your mod setup for Starsector. Find a USB stick that is big enough to fit the entire install folder. Raid them. 96a: - Support for Unknown Skies planet type change projects. 95. 95a] Transfer All Items v1. That’s quite a mouthful, though, so here’s what it boils down to – fly around with your highly customizable fleet, explore, build stuff, blow stuff up, advance your character. You just changed it from a hidden Hullmod to one you know from the start. I've seen in a couple SS videos where the player was able to just "Shift-Click" all of his inventory to move in one single batch, just like in windows explorer. You might need to input your CD key again. - Perform additional testing with Illustrated Entities and fix any bugs found to be caused by TASC. Alternatively, you can hold Ctrl and click, which will first purchase the exact amount of. Shielded Holds for all 1. Current features. a small guide to adding items in savegames. How to use: 1. 6. Just a list of all the bar missions (and my ratings) you can find. Once in the game, you can summon the console with control+backspace and enter your commands. Skysoft945 • 2 yr. a small guide to Editing items in savegames. It keeps flux in mind, gives solid weaponry in relation to slots, and you will need direct combat experience to test most weapons to improve autofit's loadout. Use "Craptop" for low-end systems. Valheim. data in the saves/common/config folder and set "enableAutosaves" to true (this file will only exist after you have launched the game with Autosave enabled at least once). Rzabat • 2 yr. Hypershunt tap. Currently, afaik, the only hotkeys for inventory management are either to shift-click to adjust how much of one stack of an item you want to take, and CTRL-click. This small mod is aimed to expand the use area of new Special items, added in 0. What extent is that, and is there some strategy. Two out of 5 planets in the system have decivilized subpopulations, so its. 1. Using Ai cores for industries in 0. Domain Era Survey Mothership - An end gamevariant of the survey probe - survey ship - survey mothership exploratin line - Gives survey data (maybe something else. Still not easy. Making the game auto save is easy in theory, but. You might have a random ship selected as your command ship (the single ship you directly control in combat). Happens. r/gamemaker • How do i set the orgin point of a sprite off the grid? r/tsukiodysseygame • How do I transfer my save?yes , it doesnt need to be in same system. Once disabled, the. You can set forced autosaves to happen. . Further nerfed Hurricane MIRV cooldown from 10 to 15 seconds (vanilla is 5)Deployment points are awarded based on fleet size, with the larger fleet getting more. Starsector has no "right" or "wrong" playstyle, only your own style. Installed in population. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. Planets in same system share their fleets, so having several colonies in the same system helps with this layer. 8. Every ship consumes a set amount of. Repeat 1-2 until you have 5k goods. Selling banged up ships you find floating away from NPC fights is currently not profitable as D mod ships are massively low price, less than the value of the supplies needed to acquire them. Credits and distribution permission. Interdiction pulses can be avoided easily enough even without the change, so yes, it's a very slight cheat. Profit. Simply point it at your install directory, and it will pull up a. LazyLib is a library required by most other Starsector mods. The full version, when it is finished. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. g. 9. captains and officers), and 3,020 names for stellar objects (i. json. ; Ace Custom: The. 95a] Transfer All Items v1. Salvage fleets don't need a huge escort (but definitely need some). Scherzokinn • 1 yr. I've done that to edit the ships with restricted hullmods ( cough, angry ziggy, cough ), I expect it would work for copying over too. Images. mkv file with Japanese audio (I tried it with a few different anime . Download. Like other Omega ships, the Tesseract carries the unique Omega weapons, which can be salvaged once it is defeated. Down arrow brings stuff out of storage. Animation for green release? r/starsector • Why cant Colony Items be produced anymore (Lore-wise) r/starsector • Friendly reminder: Ox is a thing. Removed soft fleet size limit. The only resource I found to move the items, it moves behind the visual interface not displaying the buy and sell items on the screen. Adds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. 2. r/starsector • 1 mo. 2 (2021/03/27) Mod, the choice for serious players seeking advanced features and customization options. json. r/starsector • Why cant Colony Items be produced anymore (Lore-wise). You could use the console mod to give yourself XP to get back to your same level. 8a. Executor:Ok so I will just tell about all the industries, their requirements, special items etc. 05. Find another station that produces the goods, sell the raided goods on open market to oversupply the colony. For example, Soil Nanites can be used on Farming Industries to produce extra food If there are no transplutonic or volatile ore deposits (which it would show at the top when you're in the. 9. Step 1: Write down a list of all the ships you have, the number of each, and the faction mod containing them or vanilla if vanilla. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. The laboratory restores them to an empty one, which can be send to the hull deconstructor again. My current save has. Manually, the speed of the ships you pursue with are paramount, but from the limited experience I have it seems that in autoresolve slower ships can successfully pursue faster ships to some extent. Download (0. Therefore if you are hated by everyone the market will sell nothing at all Reply More posts you may like. With sufficient marines and a decent enough fleet, the colony items like Pristine Nanoforges in the core worlds become opportunities. If you're smart, make a backup of this folder before editing. With the command addspecial ship_bp valkyrie. Staff them well, put armor on them. This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant. Download and install this mod. 91, or had, say, Nexerelin, and your laptop is version 0. 95 colonies should be made, just make to cap every planet with a commerce. you should be good to go. You will encounter unique events when salvaging derelict entities, three additional types of discoverable stations, a new superstructure, campaign. Anyone know. on Today at 11:26:17 AMSurviving this sector won’t be easy. best of the best - an extra 5% via the 3rd s-mod. You help support the development of Starsector. 95a] Transfer All Items v1. Conversly, if an enemy is dealing with rebellion, sell those items on that colony's black market to help the rebels win, which will turn the world into independent control Re: Mod Index (Categorized) Each mod comes in a zip or rar archive file. I've seen in a couple SS videos where the player was able to just "Shift-Click" all of his inventory to move in one single batch, just like in windows explorer. 05. 9. 05 with ease and take your gaming experience to the next level. No no no, Crew is D Tier because. when i started playing Starsector again with the . You'll be providing significantly crucial support for the UAF to continue its development! Includes Discord benefits. Essentially, iirc, each colony can only accept from one source. Battleships have it at 7-8 tho. Industrial Evolution. Starsector's commands are very similar to how MechWarrior 2's standing orders worked (though MW2 didn't have limited command points). OP's best case would be entering Starsector with 25,000 credits, and that's being generous. Increases the number of industries that can be installed on the planet by 1. 2 (2021/03/27) Mod, the choice for serious players seeking advanced features and customization options.